Faction Actions! - Elysia Rising Ep10 - Blades in the Dark Actual Play

Episode 10 July 13, 2024 00:14:25
Faction Actions! - Elysia Rising Ep10 - Blades in the Dark Actual Play
Explorers of Elsewhere
Faction Actions! - Elysia Rising Ep10 - Blades in the Dark Actual Play

Jul 13 2024 | 00:14:25

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Show Notes

As the Crew experience their first Trauma, DM Dan sees if any of the factions will capitalise on the Crew's moment of vulnerability.

 

Played using the Blades in the Dark ruleset, by John Harper - https://bladesinthedark.com/greetings-scoundrel

 

EoE - https://twitter.com/EoElsewhere

DM DAN - https://twitter.com/dmdant | https://www.instagram.com/dmdmt

JULIA - https://www.instagram.com/juliathebard

JC - https://www.instagram.com/JCQuickDIY | https://www.instagram.com/capitalRPG/

MEG - https://www.instagram.com/midgetmeg92

NATE - https://www.instagram.com/njadamart | https://www.instagram.com/pridecaf

 

AUDIO

Dark Beginning by Yevhenii Kovalenko - https://pixabay.com/music/main-title-dark-beginning-135858/

Tabletop Audio https://tabletopaudio.com

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Episode Transcript

[00:00:00] Hello, and welcome back to another episode of Explorers. Elsewhere's Alicia rising faction actions. The rumor has it that I am DM Dan, and since we last spoke and had a little look behind the scenes of the various factions within the Elysia rising campaign, quite a lot has happened. Episode ten was quite jam packed with twists and turns that we only found out about because of the dice there was. We've had our first trauma, so we'll see how Mick plays that up with Frieda now that, you know, in the aftermath of Frieda's clandestine operations with the kindling, of all people. [00:00:44] But, yeah, there was a lot of ruffled feathers, which, yeah, potentially gonna have knock on effects. [00:00:51] So. So we're gonna start off with the players and like their reputations across the various factions. [00:01:00] So, looking back to episode nine, there arguably wasn't any player changes there. But in episode ten, in relatively quick succession, the chain bearers were displeased with the Rama, with the consequences of the party's actions in kind of stitching them up with the shield of Alicia, who obviously came and knocking. So they're gonna get a minus one there. So the pillars down by one due to the chain bearers going down by one. So we'll update that like so. [00:01:44] The forsworn, on the other hand, were more than happy with the consequences of the party's actions, having helped them acquire a number of test experiment subjects to tinker with. [00:02:00] So the reputation with the crew and the hollow goes up by one, which swingshe the clock here from a minus two to a minus one as well. So quickly edit that in. [00:02:21] Just like so. [00:02:23] And the third relationship change in the tail end of episode ten was with the marionettes. Now. Now. A consequence of the. [00:02:38] One of the complications from Frieda's time with the kindling was that she was spotted as we, the marionettes and the kindling are currently at war with one another. So seeing. [00:02:54] Seeing so called allies rubbing shoulders with the enemies is not gonna go down well. So the relationship with the marionettes goes down by one to zero. And that, unfortunately, forces the underworld clock back down to plus two. [00:03:16] So there we are. We've got plus two with the underworld still best friends with the cobbles in a good spot with the on a sheet. But the marinettes are back to level pegging the pillars. They're slightly. They're in less of the pillars good books, especially with the chain bearers, the tellers and the. Currently the lodge rests and neutral with them. The faith weren't. Didn't change this time. They managed to steer clear of war with the forsworn by helping out the hollow. The guard is still a worry for the party. They're currently at minus two reputation with the guard. So any more kinda altercations that the guard take umbrage with, we'll see. The part the crew going to war with the guard. Although thankfully the guard is now a number of warbands rather than the sort of cohesive mass that it used to be. So, moving on to what the factions themselves are actually getting up to. [00:04:23] So last time, pretty much everyone was starting new clocks. The shield of lisa obviously completed theirs, which resulted in them attacking the ocerous mausoleum which transpired in episode ten. So the shield are the only one with a new task that they're going up to. And I I will just quickly fly straight in and say that thanks to the party's efforts, the Hollow have now completed their objective of obtaining test subjects. [00:05:00] So we won't roll for that. But in the next faction actions, the Hollow will have a new. [00:05:07] A new goal to aim towards. [00:05:11] But starting from top left, going through the relative respective factions. Let's start with the city watch. So they are still fighting amongst themselves for a new leader. [00:05:25] We're gonna go ahead and roll to see how well they do. [00:05:38] The city watch rolls a six, so that is three segments. So clearly someone is worming their way to the top. [00:05:49] The blackguard. They are currently still kind of rooting around the ruins of the keep doing something. They're trying to secure it. [00:06:00] That are six slice faction. And today they are rolling a six as well. So they have successfully completed the well, they've successfully secured the keep. And whatever it was they were specifically looking for has now been locked down. [00:06:18] So. Yeah. Though they will be doing something new next time. The EIC are a tier three as well. So let's see what the EIC are doing. So they are unmarked. They're attempting to unmask the leader of the marionettes. Obviously we know that's songbird, but they don't. Three dice gives us a six wolf. Everyone is cracking on. So they are at five of six segments. Okay, so the marionettes have been largely left to themselves as a tier three faction. Tier three faction. They will roll three dice in their attempts to find the source of the veil hotly contested subject, a four. So two more pips along the road. [00:07:10] So that takes them to five of eight. [00:07:14] The cobbles they were tasked by Magpie were mustered realms tasked by Magna must have on was tasked by songbird to help orchestrate a bell tower prison. Break they. After their gains in Old Town, the cobbles are now a tier two faction. So a two dice roll to see how they were getting on, hopefully better than last time, but you never know. When it comes to moss, though, it's a six. Okay, he's gotten some pointers. Either that or Musto got someone else to do the hard work for him. So three slots takes them up to four of six. [00:07:55] Next up, the il Naishi. So the tier three. And they're attempting to infiltrate another rival faction. [00:08:06] Let's see how they get on with that five. Okay, so not as swift progress as last time, but still pretty good. They are at five of six. [00:08:20] Okay, so moving on. Chain bearers. Tier three. They are beginning. They've already begun construction of the shroud, which the crew knows well, is the replacement to the veil. [00:08:37] As a tier three, they are rolling three dice to see how they carry on with that. That is a triple, triple five. But that is two segments. So they are at four of eight. [00:08:52] Next up, the tellers are still attempting to push the cobbles out of old stone, especially old town, especially while the cobbles are preoccupied with organizing the bell tower job. [00:09:07] The tellers are a tier two, so let's see how well they do this time. They were reeling last time, so didn't get much movement. A five, two segments. They are at three of six. [00:09:22] And a lodge. Reticent. They're attempting to usurp power and control. [00:09:28] Who from is a question for the ages, but this is two dice. See how they get on. It's a six. Oh, they have nearly completed their job there. So they are up to five of six as well. [00:09:41] Next up, the faith. [00:09:44] So we now know that the faith is doing quite a lot of mysterious stuff, but let's see what the children of Aya are doing. So the children of Ireland, tier four, they are preparing for the summoning. So four dice, and that's gonna look like a five for two segments, which takes them up to five of eight. [00:10:10] The shield of Alicia. So they're beginning new recruits. Now. The clock for the shield of Elysia. I'm actually setting as a four clock rather than, like, a six or eight clock because off the back of the shields. Fiery oratory. [00:10:27] It would seem that quite a lot of people are willing to throw themselves at the shield of Lita to help protect the city from no gooders like odor. Mass shield of Alicia are a tier two faction. So let's see how they kick start things with a five. Okay, they are two segments along, so two or four for recruiting new initiates. [00:11:02] And the garden keepers, they're keeping themselves, themselves, plodding along. You know, they've had the, the success of propagating their secret grove at the end of act one and I if, if it isn't broken, don't fix it. Well, they're really sticking that, like keeping to that script. They get three more segments to take them to five or six. And last not least, the forsworn. So the kindling, having recently acquired a new recruit and then almost kicking said new recruit back out in the form of Frieda, they are a tier two. Now. They are also trying to, they're still trying to find the source of the veil similar to the marionettes. [00:11:48] Two dice. Let's see how they're getting on a three. Now, clearly they've been keeping themselves more busy scrapping on the streets of Alicia with the various, the three factions they are currently at war with. [00:12:06] Yeah, the watch, the black guard, the marionettes and the shield of Elisa. A four way. A four way war, yeah, that will stifle anyone's productivity. The holo, obviously we completed earlier, so we'll skip them. The orchestra is looking to add to the cacophony once again. Has already succeeded once, so let's see what they get up to. It's two dice here. [00:12:35] It's a one. Okay, so clearly with increased patrols and kind of soldiers in the street, the orchestra is having a hard time adding to the cacophony, leaving us at four of six. [00:12:52] So that's pretty much it, I believe. We've got our updated reputations, we've got our updated clocks. So the blackguard have done a thing, the hollow have done a thing. So yeah, we'll see the ramifications of that. And once again, we're in a position where for like, multiple factions are on the precipice of completing new objectives. So yeah, you might well see what happens to those as we close in towards the active n two at the end of act, too. If you're enjoying all these twists and turns, and make sure to hit the like button and comment down below on what you think the blackguard should be doing next. If you were a black guard, what would you be doing next? [00:13:38] And to see how it pans out for the players and how they interact with it, make sure to hit the like, make sure to hit the subscribe button and the bell icon for notifications when we release new content. We're releasing it pretty much every week and we won't want you to miss out. So with all that said, thank you for watching. [00:13:59] Look forward to seeing you in the next episode. Take care. Bye.

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