A unexpected re-emergence affords the Warhounds a lead to find out more about the mind flayers. But can they trust their potential new allies?
MUSIC
Adventure by Alexander Nakarada (www.serpentsoundstudios.com) - Licensed under Creative Commons BY Attribution 4.0 License https://creativecommons.org/licenses/by/4.0/
Tabletop Audio https://tabletopaudio.com/ Sounds by https://quicksounds.com
The Crew make their move to try and stop Nephinae's plans deep below the streets of Elysia as the campaign finale begins. Played using...
The Warhounds have to make an important choice when confronted with the Loyalist and Raedran conflict. Some old friends shows their faces. MUSIC by...
As a power vacuum emerges in Elysia, DM Dan see how the various factions have reacted as Act 2 begins. Played using the Blades...