As the civil war ignites across Cormyr, the Warhounds learn a bit more about the threats facing them as they prepare for the next part of their adventure.
MUSIC
Tabletop Audio https://tabletopaudio.com/
Sounds by https://quicksounds.com
During their extraction score in the Ruby Keep, the Crew have to adapt on the fly as the riot outside explodes into a maelstrom...
As a power vacuum emerges in Elysia, DM Dan see how the various factions have reacted as Act 2 begins. Played using the Blades...
The Warhounds begin their journey back to Fort Lysera and take the opportunity to reflect on recent events but there are a few surprises...